Mind Bender (Six Flags Over Georgia)This article is about the roller coaster at Six Flags Over Georgia. For the roller coaster at West Edmonton Mall, see Mindbender (Galaxyland). Mind Bender is a steel roller coaster located at Six Flags Over Georgia near Atlanta, Georgia.
Rock, Indie / Alternative
In its 3. 0th anniversary season in 2. Mind Bender was ranked #1. Amusement Today magazine in its annual Golden Ticket Awards, and was one of only two roller coasters built before 1. Since its debut, Mind Bender has had three different color schemes and been counted within three different sections of the park.
In its inaugural season, the attraction was part of the USA section and was silver in color. In 1. 97. 9, Mind Bender became part of the new Jolly Roger's Island, itself an offshoot of the USA section. The structure was painted brown during the 1. Throughout its first two decades, the trains were silver in color, with a rainbow- colored stripe along both sides.
In 1. 99. 7, when Jolly Roger's Island was converted into Gotham City, Mind Bender was painted green to suggest that it was the creation of Batman's arch- enemy, The Riddler. Even a waterfall within the attraction's site was dyed green, and occasionally still is (although at times it retains a more natural color). The trains were painted black, and sprinkled with green question marks, another hallmark of the Riddler. In the September 2.
Gotham City and sections of the Mind Bender, were submerged under muddy water for long amounts of time. The park was able to clean up and open the weekend after the floods. Because Mind Bender is a relatively mild looping coaster with a low height restriction (4. These blocks are controlled by a program running on a programmable logic controller to ensure trains do not collide with one another. To assist in the movement of trains through the brakes, station, and transfer table, a series of feed motors can move a train at slow speeds from a full stop.
Three trains were manufactured for the ride, although the ride control system is not equipped to handle all three on the track at once. One train was used as a spare, and occasionally only one is on the track during normal operation. In the 1. 99. 0s, one train was dismantled to supply parts for the remaining two. Eventually, the park obtained trains from the former Schwarzkopf- designed Viper at Six Flags Astroworld. The trains have seven cars, each with four seats arranged in rows of two for a total of 2. Passengers are restrained with a single ratcheting lapbar.
The transfer table, located between the station and the lift hill, is used to move trains to and from the maintenance building. It features one brake to secure trains in place as the table rotates; it is not used during normal operation. There is also a feed motor located on the transfer table. The primary set of brakes that stops the trains' movement at the end of the ride are known as the reduction brakes.
As a result of having no overhead protection from rain, wet conditions can cause unwanted slipping. The ride occasionally closes when these conditions become severe. There are two sets of trim brakes on the course of the ride that reduce the speed of the train.
The attraction is placed on the side of a ridge, and portions of the track – including the second and third loops – are located in an adjacent ravine, increasing the attraction's overall elevation change. Once the train has reached the top of the lift, it turns right into a U- turn while traversing slightly downward. When the train nears the end of the U- turn, it travels sightly upwards nearing the height it was when it reached the top of the lift hill. The train then descends down the first drop and immediately enters the first loop. Upon exiting the loop, the train climbs a hill, levels out and reaches the first set of trim brakes.
Next, the train turns left in a slight decline before leveling out. Once leveled, it enters the diving circular helix into the ravine.
This is achieved by the left rail lowering much more steeply than the right rail as the train descends into a left- turning spiral. The train begins to climb and level out after reaching the bottom of the ravine, producing significant positive G- forces. After exiting the top of the helix, the train enters a hill followed by a U- turn and a second set of trim brakes as the track levels out. The train then travels down another hill toward the ground and into the final loop. Upon exiting, the train passes through a tunnel and over a hill into another descending U- turn. The train ascends slightly as it completes the U- turn and enters the final brake run. The ride was repaired and put back into service with no more problems.
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- Action, Comedy, Crime. After the events of the the first film Jon returns as a ghost to haunt Tom. Tom initially refuses to believe that ghosts.
- The Mind Bender: Use your telekinesis powers to make your way to the goal in each level. WASD keys to move, mouse to interact and extended your view.
- Mindbender (version 2) was released carded as part of the twelfth series (1993). The 1993 Battle Corps figures were numbered 1 through 36 - Dr.
- Mind Bender sneaks in a hardcore 45-degree turn, which is a de facto sideways loop. Then you’re swooping through the trees for yet another vertical loop.
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